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| #include <iostream> #include <queue> using namespace std;
class TreeNode { public: int data; TreeNode* lchild = nullptr; TreeNode* rchild = nullptr; TreeNode(int data) :data(data) {}; ~TreeNode() {}; };
class Tree { public: TreeNode* root = nullptr; Tree() {}; void Add(int data); void PreOrder(const TreeNode* node); void InOrder(const TreeNode* node); void PostOrder(const TreeNode* node); void Level (TreeNode* node); ~Tree(); private: void DestoryTree(const TreeNode* node); }; void Tree::Add(int data) { TreeNode* node = new TreeNode(data); queue<TreeNode*> queue; queue.push(root); if (!this->root) { root = node; return; } while (!queue.empty()) { TreeNode* curNode = queue.front(); queue.pop(); if (!curNode->lchild) { curNode->lchild = node; return; } else { queue.push(curNode->lchild); } if (!curNode->rchild) { curNode->rchild = node; return; } else { queue.push(curNode->rchild); } } }
void Tree::PreOrder(const TreeNode* node) { if (!node) return; cout << node->data << " "; PreOrder(node->lchild); PreOrder(node->rchild); }
void Tree::InOrder(const TreeNode* node) { if (!node) return; InOrder(node->lchild); cout << node->data << " "; InOrder(node->rchild); }
void Tree::PostOrder(const TreeNode* node) { if (!node) return; PostOrder(node->lchild); PostOrder(node->rchild); cout << node->data << " "; }
void Tree::Level(TreeNode* node) { if (!node) return; queue<TreeNode*> q; q.push(node); while (!q.empty()) { TreeNode* node = q.front(); q.pop(); cout << node->data << " "; if (node->lchild) q.push(node->lchild); if (node->rchild) q.push(node->rchild); } }
void Tree::DestoryTree(const TreeNode* node) { if (node) { if (node->lchild) DestoryTree(node->lchild); if (node->rchild) DestoryTree(node->rchild); } delete node; node = nullptr; }
Tree::~Tree() { DestoryTree(root); }
int main() { Tree tree; tree.Add(1); tree.Add(2); tree.Add(3); tree.Add(21); tree.Add(22); tree.Add(31); tree.Add(32); cout << "先序遍历:"; tree.PreOrder(tree.root); cout << endl << "中序遍历:"; tree.InOrder(tree.root); cout << endl << "后序遍历:"; tree.PostOrder(tree.root); cout << endl << "层次遍历:"; tree.Level(tree.root); cout << endl; return 0; }
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